The word choices are not only interesting in terms of layout but have meaning with the theme and "story". Even the music sets the mood. The level titles are great hints. I've never played anything quite like this, and I wonder if the concept could be expanded to other themes and made into a larger game with more levels? It's infused with meaning in interesting ways and I want to play more of it. :) Anyhow, good stuff.
"Theseus" was tough, but I liked how I stumbled onto "cope" as a part of the puzzle on the way to finishing it.
(Sort of felt Baba-Is-You-ish, but simpler and from the land of crosswords.)
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Wow... this game is absolutely amazing. I can't believe this was made in only 48 hours, you totally deserve the #1 spot man.
From the puzzle design to the atmosphere in the graphics and music, and the subtle story-telling embedded into the gameplay... Incredible!
Definitely ground work for a masterpiece!
Thanks for playing, glad you enjoyed it!
If Theseus was the final boss then Thanks is the secret final boss for the true ending.
Well, this is fantastic
Glad you liked it! Had a lot of fun making this one.
This is brilliant!
The word choices are not only interesting in terms of layout but have meaning with the theme and "story". Even the music sets the mood. The level titles are great hints. I've never played anything quite like this, and I wonder if the concept could be expanded to other themes and made into a larger game with more levels? It's infused with meaning in interesting ways and I want to play more of it. :) Anyhow, good stuff.
"Theseus" was tough, but I liked how I stumbled onto "cope" as a part of the puzzle on the way to finishing it.
(Sort of felt Baba-Is-You-ish, but simpler and from the land of crosswords.)
Thanks for playing!