A downloadable game for Windows

All fields must sometimes lie fallow. You've been hired to grow crops for a quaint group of villagers, and while they pay generously, there's something strange happening under the surface.

Credits:

Made in 48 hours for the Ludum Dare 52 compo. All art, music, sound effects, and programming was done in that time.

Engine: Python with pygame

Art: Paint.NET

Music/SFX: Audacity, SFXR, my Casio keyboard

Fonts: Alef, Alagard, Matura


Changelogs:

Jan 8, 2023 - 3:19 PM: Oops! I bundled the wrong version of the "assets" folder in with the game during submission hour. The only thing that has changed is the sprites for hovering over soil tiles. Since I made the change prior to the submission deadline (see Github history), and it's only 20 minutes after submission hour, I've updated the files.

StatusReleased
PlatformsWindows
Rating
Rated 4.8 out of 5 stars
(4 total ratings)
Authorplasmastarfish
GenreCard Game
Made withAudacity, pygame, Paint.net
TagsDark, Farming, Ludum Dare 52, Short
Code licenseMIT License
Average sessionAbout a half-hour
LanguagesEnglish
InputsMouse
LinksLudum Dare, Source code

Download

Download
Fallowtide.zip 23 MB

Install instructions

Download the zip, extract it, and run Fallowtide.exe.

This game was made with Python/PyGame and built as an executable with PyInstaller. Unfortunately, these tools are universally loathed by antivirus software.

If you have trouble with Windows Defender, you can add the folder to your antivirus's whitelist (it's okay, you can trust us).

  • Open Windows Security
  • Select the "Virus & threat protection" tab
  • Scroll down to Virus & threat protection settings and click "Manage settings"
  • Scroll down to Exclusions and click "Add or remove exclusions"
  • Click "Add an exclusion" and "Folder"
  • Select the folder you extracted

Comments

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Feels like Tetris in a way. Very satisfying crops, btw. Good job!

show me the mac version. I go test it out!

Unfortunately, I’m not able to make a Mac version myself with pyinstaller.

However, if you’re comfortable running from source, the directions should be pretty similar to the Linux directions on the Github!

(2 edits)

how do i change the resolution? im only getting half of any card

(1 edit)

Unfortunately, you can’t. The game was programmed in 48 hours so I didn’t have time to account for resolutions other than 1920x1080.

Unless you’re talking about the cards going off the bottom edge of the screen, in which case that’s just how they look until you hover over them!